While millions of armies clash on battlefields spread across thousands of worlds, specialized teams of elite agents are sent on dangerous missions to achieve vital objectives behind the scenes. These commandos, as they are known, are chosen from among the most capable and independent of their kind, using strange and esoteric abilities to accomplish what a powerful army could not accomplish.
The new edition of Warhammer 40,000: Kill Team has been redesigned from the ground up as the best tabletop skirmish experience yet, with teams of experienced operatives engaging in fierce hand-to-hand combat as they race to complete their missions. In this book you will find the complete rules for playing Kill Team, as well as a series of missions to embark on, the story covering the sinister darkness of the 41st Millennium, and an insight into the factions vying for dominance in the shadows. .
The book
This 144-page book is the ultimate companion for Kill Team commanders, containing all the knowledge you need to organize, assemble, paint and play in the world of Warhammer 40,000: Kill Team.
Ten thousand years of war
The book begins with a summary of the history of the 41st Millennium, including details about the enormous military might of the Imperium and the forces they encounter in their relentless wars across the galaxy. It also introduces the commandos, the squads that players command over the course of the game, and details their continued deployment to myriad war zones across the galaxy.
Basic rules
The first section of rules contains the basics you need to start fighting Kill Team battles, including the necessary tools, game phases, and operative data sheets.
Annihilation Zones
Here you'll find rules and tips for how terrain interacts in your games, including examples of board layouts, as well as rules governing movement around, on, and through your terrain.
Ways to play
Once you've got the basics figured out, discover the three main ways to play and the missions you can undertake.
open game
A free-form style of play suitable for those new to Kill Team, and a perfect place to practice in a relaxed mission environment. It's not just for newer players, however, as experienced commanders can use the included mission creation rules to create themed and expansive games suitable for more seasoned veterans.
Balanced game
As the most mechanically balanced style of play, balanced games are an opportunity for commanders to face their opponents in battles of tactical skill and turn-by-turn decisions. With each command using only the primary weapons and equipment on their data sheet, players will need to plan ahead to outsmart their enemies and claim victory.
Narrative special operations game
Detailed narrative campaigns in the new Special Ops rules let you turn a band of raw recruits into seasoned veterans, earning commendations and special abilities along the way. As teams complete objectives and earn rewards, even against opponents not participating in a special operations campaign, the decisions they make will affect the future of their agents and turn regular matches into a rich narrative experience filled with cinematic moments.
Critical Operations Mission Pack
A selection of 9 exciting missions designed to be played in balanced matches, but equally playable in open matches and narrative special ops matches.
Tactical operations
A set of selectable secondary objectives used in various types of missions. Tactical operations are hidden from your opponent, so commanders can decide their strategy in advance while keeping an eye on their enemies' actions on the battlefield.
Appendix
The book closes with a handy reference section packed with rules and special abilities, as well as an overview of the different tokens, counters, and accessories used in Kill Team games.
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