The Great Necromancer, Nagash, begins an all-out war to wipe out all life in the Mortal Realms, but to complete his monumental task he needs access to them. And then he turns his gaze to the Eightpoints, ruled by none other than Archaon Everchosen, the Exalted Grand Marshal of the Apocalypse.
The vast armies of the dead, led by Nagash's chief lieutenant, Katakros, march towards the nearly impenetrable fortress of Chaos: the Varanspire. Archaon does not take this challenge lightly and seeks the help of a powerful force, long thought lost... But will it be enough to stop the legions of the dead?
Wrath of the Everchosen advances the story of Warhammer Age of Sigmar with events that will shake the realm and have far-reaching consequences for many factions. You'll learn why Nagash needs to conquer the region to complete his infernal work and watch the ebb and flow of the invasion as it progresses.
In addition to the action-packed story, this book includes a painting guide and improved rules for the armies of the Great Chaos Alliance.
In this 104-page hardcover book, you will find:
- Region of War: The Eight Points: Recreate the strange and chaotic environment of the Eight Points, including Realmscape Magic, Realm Commands, and Realmscape Features.
- Wandering Monsters: Wild beasts abound in the Eight Points, and the din of marching armies and battle draws them like moths to a flame. A clever general can make use of them... The larger your army, the more of these creatures can be added to the game, with their own special rules for the movement and participation of both armies!
- Wandering Endless Spells: Pure magic and supernatural energies permeate the landscape around the Varanspire, and endless spells can become rogue entities in their own right. As with monsters, they have unique rules to control their behavior during the game.
- Siege Warfare: Newly updated siege rules provide guidance on establishing fortresses, the siege phase (including a new siege approach to represent pre-battle preparations), and siege effects. You'll also find six siege command skills, three for defenders and three for attackers. These rules include new Siege Warfare loyalty abilities for each Grand Alliance and faction:
Chaos: Beasts of Chaos, Blades of Khorne, Disciples of Tzeentch, Hedonites of Slaanesh, Maggotkin of Nurgle, Skaventide, Slaves of Darkness Death: Flesh-Eating Courts, Legions of Nagash, Nighthaunt, Ossiarch Bonereapers Destruction: Gloomspite Gitz, Ogor Mawtribes, Orruk Warclans Order: Cities of Sigmar, Daughters of Khaine, Fyreslayers, Idoneth Deepkin, Kharadron Overlords, Seraphon, Stormcast Eternals, Sylvaneth
- Battle Plans: Eight narrative battle plans allow you to fight your way through the Eight Points of Death invasion
- Loyalty abilities for the hosts of chaos, including the Ascendant of the Chaos Legion, the Knights of the Void Throne, the First Prince's Legion, and 11 others that focus on specific aspects of Chaos.
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