However low life may seem in the clutches of Necromunda's gangs, there is always a lower rung to which unfortunate souls can fall. These outcasts, hated and despised by the "respectable" inhabitants of the hive, gather to form their own gangs, whether out of greed, ambition, or simply for safety.
Expand your Necromunda games with a host of new rules to add even more variety, scope, and excitement to your hive battles. With this book, you can explore the dark expanse of the hive city's bad areas, raid to found settlements and expand your territory in the Outlands campaigns, as well as enlist the help of all-new Dramatis Personae to join or even lead your Underhive Outcasts gang.
Inside this 136-page book you will find:
- Outcasts of Necromunda: Extensive background information on Outcast gangs, covering things like the bad areas, the scum that make up an Underhive Outcasts gang, and why such maligned members of the Underhive would be inclined to sign up. - Gather the Outcasts: Includes all the rules you need to know to field a gang of Outcasts in skirmishes and narrative games of Necromunda, including gang composition, weapons, and wargear, and additional rules for creating your own charismatic leader with a everyone's own personality - Hangers-On and Brutes: includes rules for hiring Hangers-on and Brutes, for both skirmish and narrative games - Outsider Terrain: All terrain rules needed to establish a stronghold for Necromunda gangs, which can be used with the included Outsider Campaign or any Necromunda game, as well as rules for fighting in markets, walls and gates of the hive, watchtowers and dirt tanks. - Wyrd Powers: Light up the Hive with rules for Wyrd Powers and Force weapons that can be used by any gang that includes an unsanctioned or sanctioned psyker, including seven disciplines of Wyrd Power: Biomancy, Chronomancy, Divination, Pyromancy , technomancy, telepathy and Telekinesis - Outsider Campaigns: Embark on a narrative campaign to build and grow a settlement while defending and denying resources to your rivals, and take on the role of a referee who keeps the campaign in balance while players work in three real-time phases training recruits. gathering resources and recovering from combat wear and tear beneath the hive - Outsider Scenarios: Rules for six new Outcast-themed scenarios: Settlement Raid, Market Chaos, Stealth Attack, Gunk Tank, Mining Expedition, and The Big Score; each includes rules for playing the battle, rewards obtained for victory, experience, reputation and special rules for these scenarios - Showcase: A full-color section highlighting miniatures, battle scenes, and alternative color schemes for the underserved - Outcast Gang Tactics: Eighteen new gang tactics for use in games, plus rules and background for Lady Credo, Rebel Lord, a unique Rebel Lord who can be chosen as the leader of the Underhive Outcasts in gang creation. - Trading Post: Weapons, armor and equipment available to bands of Hive Outcasts, who must rely on whatever they can find and trade without the backing of the major houses. - A weapon reference table containing a complete weapon reference table for all weapons and equipment available at the trading post for outcast gangs. - Dramatis Personae: Includes rules for hiring and using three brand new Dramatis Personae in your Necromunda games
This is an expansion for Necromunda; You will need a copy of the Necromunda Rulebook to use the contents of this book.
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