Clad in heavy Gravis armor, attacking squads advance on the enemy like ceramite fortresses. More mobile than other Space Marines, they are better able to negotiate rough terrain, making them versatile troops; While often employed in specific circumstances or on certain terrain, aggressor squads are used as reserves to plug gaps in gun lines or to spearhead an advance. The range of their weapons is not very long, but when they get close enough to open fire, the result is a leak of large-caliber bolter bullets that can destroy enemy charges.
This multi-part plastic kit contains the components necessary to assemble a 3-man Primaris Aggressor platoon. Extremely armored, their silhouette is wider and chunkier than most Primaris Space Marines, due in large part to the choice of auto boltstorm gauntlets or flamestorm gloves. There are three sets of each, with each weapon offering pipes or belts that feed from the huge backpack. A set of Flamestorm Gauntlets features retracted barrels, as in narrow combat fists speak louder than flames... If you choose the Boltstorm Gauntlets, aggressors can also take a Fragstorm Grenade Launcher.
You have the option of gathering 3 Aggressors or 2 Aggressors and a Sergeant; A lot of options are available either way. There are 6 heads for the standard attackers, with respirators in the masks of those who wear Flemish gauntlets, and 2 more specific heads for the sergeant. Aggressors with arms full of fire have their own shoulder pads, with larger armor to protect them from the immense operating temperatures of their weapons. Reliquaries and purity seals are also included, with special examples for sergeants with additional skulls.
The Primaris Aggressors come as 107 components, and are supplied with 3 Citadel 40mm Round bases.
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