From the dark depths of the Segmentum Pacificus, a new alien threat extends its tendrils towards Holy Terra itself. Seething Tyranid invading swarms surge from the void in untold numbers, devouring world after world in their slow but relentless advance towards the Segmentum Solar. Determined to never allow such horrors, the Imperium's greatest warlords rush to meet the xenos invasion with a devastating Bladeblade Fleet counteroffensive. However, the Hive Mind possesses infinite cunning and terrible hunger, and its plans can wipe out Humanity...
This 184-page hardcover book is a Crusade expansion for Warhammer 40,000, and includes the grim narrative of the Fourth Tyranid War, along with all the rules you need to play narrative games, assemble and upgrade a Crusade army between games, and run your own campaigns. Also includes the complete Warhammer 40,000 Core Rules.
THE SHADOW DESCENDS This richly detailed background section offers insight into the brutal conflict between the forces of the Imperium and the Tyranid Hive Mind at the start of the Fourth Tyranid War, which, if not stopped, could see Holy Terra itself threatened by the Shadow. in the Warp. From the reappearance of the Leviathan Hive Fleet to the desperate siege of the Bastior Subsector and the arrival of the Philosolar Fleets, the story of this apocalyptic xenowar is told through stories, maps and terrifying illustrations.
GALLERY A stunning gallery of Citadel miniatures painted by the 'Eavy Metal team, depicting the forces involved in the Fourth Tyranid War: hulking monsters, mighty war machines, Imperial heroes and alien swarms alike. Each sweeping diorama includes narrative notes about that conflict and the combatants involved.
RULES OF CRUSADE All the rules you'll need to launch your army of Citadel miniatures into a Crusade across the stars. Crusade campaigns allow you to track the development of your army between games, acquiring resources and wounds with each victory or defeat, turning the most novice recruits into tough veterans over many battles.
You'll learn how to assemble a Crusade army, track its experience points, purchase requisitions, suffer battle scars, and rank up to earn battle honors.
TYRANID WAR A host of exciting Crusade rules to help you wage the Fourth Tyranid War on the board, in a two-way campaign for any number of players. Includes Battle Traits, Crusade Relics, Crusade Agendas, and Blessings, plus a couple of full upgrade paths for Monsters and those who hunt them, themed around the Tyranid War, but usable by any faction.
MISSIONS A set of 15 immersive and exciting Crusade missions set on the battlefields of Sanctum and beyond, perfect for narrative play and your Tyrannical War campaign. Purge or protect gestation sacs as they hatch in the Spawning Fields, fight for a surrounded landing pad before a planetary evacuation, and secure supplies as the Hive Mind shroud grows in power.
BASIC RULES The Warhammer 40,000 Core Rules contain everything you need to know to fight glorious battles in the 41st Millennium. These basic rules are used in games of all sizes and styles, and provide a basis for use with other supplements. You will learn the general principles of Warhammer 40,000, the tokens and attributes used by your miniatures, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charging phase and the Combat phase. You'll also find the stratagems and abilities used by all armies, as well as additional rules for elements such as strategic reserves, terrain elements, and aircraft.
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