It's a dark time. A time when mighty armies of powerful nations clash to forge empires on the battlefield. A time when alliances can be fleeting and today's friends can be tomorrow's enemies. It is a time when it is necessary to master the winds of magic and when brave soldiers face endless hordes of enemies. And for those who emerge victorious, it can be a time of glory, however fleeting.
Warhammer: the Old World is a game like no other, where you command powerful armies of Citadel miniatures, relying on your own tactical genius to achieve victory.
This book contains all the information you need to get started in this attractive game and become the conquering general of a fantasy army.
Inside this 352-page hardcover book you will find:
The World of Legend: A comprehensive history of the world of Warhammer and an introduction to the many races and armies waging an eternal war for dominance.
The basic rules: from general principles, through movement and maneuver, to unleashing volleys of arrows at your enemy and finally crushing your enemies in deadly hand-to-hand combat.
The Advanced Rules: Rules for rare and powerful troops, such as war machines, chariots, monsters, and powerful heroes, each of which adds even more depth to your games.
Realms of Magic: An explanation of the Winds of Magic and the rules for wielding a wide range of devastating and devious spells.
Old World Armies - A display of beautifully painted armies by the talented painters of the world famous 'Eavy Metal' team.
Warhammer Battlefields: Rules for organizing your collection of miniatures into an army and for setting up the battlefields on which your armies will wage war.
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