Cosmic omens and dire omens abound in the arcane caverns of the Wyrdhollow. Those with the ingenuity to interpret these signs can avoid the vicissitudes of cruel fate and lead their followers to untold fortune. These warbands follow strange omens and underground constellations that point them to places of power, lost relics, and objects that can shape the future. Will you walk the Paths of Prophecy toward a shining destiny or will you be cursed by strife and darkness?
Dive into Warhammer Underworlds or mix up your game with the full Paths of Prophecy Rivals deck, usable by any raid, including those from past seasons. These cards can be used as a stand-alone deck in Rivals games, mixed in with a gang's unique cards for Nemesis games, or to build a deck from scratch in Relic games. This deck doesn't include any spells, so warbands from any era can put it to good use.
Each card is new to the game and focuses on achieving and maintaining specific goals based on their prophetic meaning. Model-heavy warbands looking to control the board, such as Skabbik's Plaguepack and Grinkrak's Looncourt, will find Paths of Prophecy particularly suited to their playstyle.
– 1 background card including a deck list of Paths of Prophecy cards
You will need a Warhammer Underworlds raid, including its fighter cards, to use the contents of this deck.
The Rivals format is designed to be the most accessible way to play Warhammer Underworlds, as players battle it out using pre-made decks in a test of skill. Rules for all formats can be found on the Warhammer Community website.
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