White Dwarf is Games Workshop's premium Warhammer magazine, packed with incredible monthly content, including new rules and lore, short stories, regular columns, special guests and more.
Here's what you can expect in the August issue:
Contact! Letters, questions and thumbnail images sent by you, our readers.
Warhammer worlds What inspires the start of a Warhammer collection? Andy Clark investigates.
Inside the studio A look at the models we painted and the games we played in the studio this month.
WHITE DWARF BUNKER Access granted! An introduction to this month's action taking place in the White Dwarf Bunker.
Challenges What will you paint for the Leaders and Heroes painting challenge?
The Combat Patrol League The satellite studio's Combat Patrol league is firing on all cylinders. How is yours going?
Scenario of the month New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus a Warhammer Underworlds league. Includes the In the Maelstrom scenario for Warhammer 40,000 and The Battle of the Black Skies for Warhammer Age of Sigmar. It also includes guidance for running a month-long league for Warhammer Underworlds: Wyrdhollow games.
Basic training Tactical and game advice. This problem: coming up with a battle plan in Warhammer Age of Sigmar. Features Jimbo Warth, a game developer on the Age of Sigmar team.
Hobby meeting Usual advice on military paint. This time, we will focus on preparing the Space Marines for battle.
Satellite uplink News and participation in painting challenges from Bunker satellite clubs around the world. Featuring bunker of the month: Etone College and leaders and heroes of staff and readers.
WAR HAMMER 40,000 A tale of four warlords Warlords complete their Combat Patrols and participate in their first games.
Galactic Warhosts: T'au Septs Embrace the Greater Good and witness this gallery of beautifully painted miniatures.
terminatus cross A treatise on the ultimate in personal protection: Tactical Dreadnought Armor.
WARHAMMER AGE OF SIGMAR Arca Arkana: Great Enclave A disquisition on the structure, traditions and characters of the Conclave of Hammerhal. A massive historical article with background on numerous people within Hammerhal.
Rules of engagement How does the background of the Warhammer setting influence the rules of the games? Warhammer Age of Sigmar game developer Louis Aguilar investigates.
Illuminations: Celestial Illumination The studio's artists explain how they approach illustrating the enigmatic Seraphon.
Heralds of war Miniature designers share their thoughts on Dawnbringers Harbingers.
wheel turn A loyal Hammerhal soldier brings news from the front of a Dawnbringer Crusade.
WAR CRY Power and madness Missions and campaign rules for Stormcast Eternals and Flesh-eater Courts in Warcry. Including some content from the Nightmare Quest rules, it provides Questor Soulsworn and Royal Beastflayers, each with three quests and associated rewards, and a collection of background tables. Also includes the rules for Realmshaper Engine Gnarlwood Terrain.
WARHAMMER: THE HORUS HERESY Born of war Introducing Inductii, a gallery of new recruits for the Horus Heresy.
BOWL OF BLOOD The Forge Bowl continues In the second part of this series (or should that be season?) we discover the league winners.
SPECIAL FEATURES Black Library – The Light of the Emperor In this short story, the Ultramarines fight to protect a band of fanatics from the rampaging Tyranids. Written by Darius Hinks.
Each copy of issue 491 also comes with card inserts, including a double-sided rules reference sheet for the new edition of Warhammer 40,000, two new Bunker scenarios (one for Warhammer 40,000 and one for Warhammer Age of Sigmar), a card game for the Bunker. Warhammer Underworlds League and two Bunker achievement cards.
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